Connect the USB camera to the computer;
Open the XINGYING software, connect the camera, and start. Place the T-shaped bar in the capture scene and promptly create a rigid body. Switch the layout to dual-view from the toolbar at the top of the software to open the reference video and 3D view. Click the "Video Calibration Pane" button on the toolbar at the top of the software to open the video calibration panel (16.3.1.1).
Follow the calibration steps indicated at the bottom of the video calibration panel. Place the T-shaped bar within the visible range of the reference video and click "Start Calibration".
Click "Freeze current Frame" (16.3.1.2). Following the ID names of the markers in the assets panel, sequentially click on the corresponding marker spheres on the T-bar in the reference video. After clicking, the marker spheres will turn white (16.3.1.3).
Click "Add Current Frame" to complete the calibration for that frame (16.3.1.4). The number in the "Added Frames" field of the video calibration window will automatically increment by one (16.3.1.5).
Move the T-bar to a different position and repeat the actions from steps 5 and 6. Do this at least 6 times or until the "Finished" button appears. The T-bar should be placed in the central area of the field, ensuring data collection near and above the upper left, lower left, upper right, lower right corners, and the central area of the field. This ensures that the rigid body in the reference video corresponds more accurately to the actual rigid body.
When the "Finished" button appears, click "Finished" (16.3.1.6).
Save the USB calibration file separately for easy access next time. Switch the software view to dual view to display the 3D perspective; this allows you to see the correspondence between the T-shaped calibration pole in the reference video and the rigid body in the 3D view (16.3.1.7).
Place the object being tested in the capture area and use one-key creation to create a rigid body. Once the rigid body has been created, open the reference video. You will observe that the object being tested in the reference video now has a created rigid body and connections (16.3.1.8).
Move the object being tested, and you will observe the synchronized movement of the rigid body in both the reference video and the 3D view.